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ABOUT ME
I am Yasemin, a computational artist-researcher and an Associate Lecturer at the Creative Computing Institute at University of the Arts London.
I have a background in Computer Engineering and an MSc in Creative Computing. In my practice, I explore social and political aspects of coding through interactive, critical software and installation work.
I have experience with various programming paradigms and languages, exploring their intersections with the arts and humanities.
I primarily
use creative coding, digital fabrication, game engines, and microcontrollers in my projects.
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3D Animation in Blender
3 Time
The ancients derived meaning from celestial bodies such as the change in the length of shadow during daytime or the days certain constellations become visible for the first time whereas our system of time is more artificial and mostly centralized on our phones. The time we wake up is more related to when we set our alarm rather than the position of the Sun. Furthermore, notifications we receive on our phones dictate and distract our daily lives. I wanted to combine the different approaches towards time in 3D animation: ancient calendars
and celestial bodies are combined with a sound visualization of notification data.